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move high score live's bottom, smaller and same colour
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add high score ↪💡 Consider importing and using the following plugins: @upit/storage.v1
Code edit (1 edits merged)
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“The catching bar should not be colored but use the asset added. The speed should increase slightly each time the score reaches a multiple of 10.”
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"Lives will not decrease when bubbles of colors that should not be caught fall."
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"If a bubble of a color not mentioned in the text is caught or missed, lives will not be deducted."
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"Create a game feature where there is a target color shown on the screen. Only bubbles of this target color can be caught. If a player catches a bubble of a different color, the player loses one life. Catching the correct color allows the game to continue without penalty. Display this information prominently in the center of the screen as text. Update the target color and the on-screen message every 10 seconds." only allow catching the target color.
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"Create a game feature where there is a target color shown on the screen. Only bubbles of this target color can be caught. If a player catches a bubble of a different color, the player loses one life. Catching the correct color allows the game to continue without penalty. Display this information prominently in the center of the screen as text. Update the target color and the on-screen message every 10 seconds."
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"Display the word 'Catch' in the center of the screen. Update this word every 10 seconds to reflect the current target color."
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Please fix the bug: 'Timeout.tick error: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'warningTxt.style.fill = colorMap[targetColor];' Line Number: 165
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"At the start of the game, display a warning message at the top indicating the target color to catch. Only bubbles of this target color can be catch. Over time, the target color changes, and the warning message updates accordingly."
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Color Catchers
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build a kids game
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});