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add background asset
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make enemy slow moving
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repair the control
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'var dx = enemies[i].x - barriers[j].x;' Line Number: 624
Code edit (1 edits merged)
Please save this source code
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Crystal Guardian: Arcane Defender
Initial prompt
fantasy action game
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
blue light crystal. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
top down anime mage character. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
red orc scarry taunt put hands up Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
top down temple floor. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
angry running green orc reptile taunting scarry. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
blue light of snow crystall. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
orang fire ball light. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
2d png black fanta bull orc anger taunt. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
full body angry taunt orc grim reaper style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows