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fix the spelling error here empty.alpa = .8;
Code edit (8 edits merged)
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Please fix the bug: 'Script error.' in or related to this line: 'filled.alpha = .8;' Line Number: 268
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In Cell set alpha on the filled asset to .8
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In Cell set alpha on the filled asset to .8
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Migrate to the latest version of LK
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Make particleGraphics haver random rotation
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make Particle vx, vy a random variable between -2 and 2.
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make Particle vx, vy a variable between -2 and 2
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make sure tint is also passed on colFilled
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when spawning a particle, pass along the color of the tint removed
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expose the current tint on cell
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call board tick in LK tick handler
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make sure new particles are attached to the particles array. Also add a tick method on board that ticks particels
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In Board class create a new array to keep track of particles
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Add particles to the game that spawns from each cell that fill is set to false on in checkLines
Code edit (1 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -23,8 +23,11 @@
self.filled = isFilled;
empty.visible = !self.filled;
filled.visible = self.filled;
};
+ self.getTint = function () {
+ return filled.tint;
+ };
self.setTint = function (tint) {
empty.tint = filled.tint = tint;
};
self.setFill(false);
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