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Add a character to the game
Code edit (6 edits merged)
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include the tween plugin and nothing else ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'container is not a function. (In 'container(new Platform(width))', 'container' is an instance of Object)' in or related to this line: 'platformGraphics = width;' Line Number: 32
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Add a platform class to the game
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Please fix the bug: 'ReferenceError: Can't find variable: bridge' in or related to this line: 'bridge.width = facekit.pitch;' Line Number: 37
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Add the facekit api ↪💡 Consider importing and using the following plugins: @upit/facekit.v1
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Pitch Bridges
/****
* Plugins
****/
var facekit = LK.import("@upit/facekit.v1");
/****
* Classes
****/
// Bridge class to represent the bridge being built
var Bridge = Container.expand(function () {
var self = Container.call(this);
var bridgeGraphics = self.attachAsset('bridge', {
anchorX: 0,
anchorY: 0.5
});
self.width = facekit.pitch;
self.height = 20; // Fixed height for the bridge
// Method to update the bridge's width based on voice pitch
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000 //Init game with black background
});
/****
* Game Code
****/
var bridge = game.addChild(new Bridge());
game.update = function () {
bridge.width = facekit.pitch;
};
//<Assets used in the game will automatically appear here> ===================================================================
--- original.js
+++ change.js
@@ -27,8 +27,9 @@
/****
* Game Code
****/
+var bridge = game.addChild(new Bridge());
game.update = function () {
bridge.width = facekit.pitch;
};
//<Assets used in the game will automatically appear here>
\ No newline at end of file
White gameplay character, black outline. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
White ribbon banner with text "Hit this pitch with your voice". Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Fast white up arrow. Simple design. Black background.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows