User prompt
Can you keep presistent storage for if the spinning spikes are enabled or disabled ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'storage is not defined' in or related to this line: 'gameSettings.disableSpikes = storage.disableSpikes;' Line Number: 1433
User prompt
Please fix the bug: 'storage is not defined' in or related to this line: 'gameSettings.disableSpikes = storage.disableSpikes;' Line Number: 1437
User prompt
Please fix the bug: 'storage is not defined' in or related to this line: 'gameSettings.disableSpikes = storage.disableSpikes;' Line Number: 1437
User prompt
Can you create persistent storage for the difficulties and make sure that the last selected difficulty will be present after refreshing the page. Remember it include all 4 difficulties which are Easy, Normal, Hard, and Insane
User prompt
Can you create persistent storage for the gamemodes and make sure that the last selected gamemode will be present after refreshing the page
User prompt
Can you create persistent storage for the difficulty selected please
User prompt
Can you keep presistent storage for if the spinning spikes are enabled or disabled
User prompt
Position the gamemode button 75 pixels to the right
User prompt
Create a new button in the middle of the start button and help button called "Gamemode"
User prompt
If the coffee cup is hit by a spinning spike, make the coffee cup flash red
User prompt
Create a particle for falling coffee beans and coffee drops. This particle is unique to these 2 items
User prompt
Add coffee splash sound when a coffee drop is collected
User prompt
Please fix the bug: 'ReferenceError: ExplosionGraphics is not defined' in or related to this line: 'var explosionGraphics = new ExplosionGraphics();' Line Number: 307
User prompt
Migrate to the latest version of LK
User prompt
When the spinning spikes button is green, make the size of the button 1.05x its original size. When the button is red, make it the original size.
User prompt
When a user is hovering over the disable spinning spikes button, apply a 1.05 zoom animation. When the user stops hovering over the button, make the button the original size
User prompt
Increase the speed of the opening animation of the settings gui by 2. This is different from the closing animation
User prompt
In the settings gui, remove the "Settings in the works" text
User prompt
Make sure the stroke on the 60 second countdown timer is always there
User prompt
Make sure the stroke on the score counter is always there
User prompt
move the start button 30 pixels to the left
User prompt
move the start button 600 pixels to the left
User prompt
Move the start button to the middle left of the startgui
===================================================================
--- original.js
+++ change.js
@@ -1063,10 +1063,10 @@
var startButton = self.attachAsset('startButton', {
anchorX: 0.5,
anchorY: 0.5
});
- startButton.x = startScreenBackground.width * 0.5 - startButton.width * 0.5;
- startButton.y = game.height / 2;
+ startButton.x = game.width / 2 - 550;
+ startButton.y = game.height / 2 + 1000;
// Add 'Coffee Catcher' text to the start GUI
var coffeeCatcherText = new Text2('Coffee Catcher', {
size: 225,
fill: '#8B4513',
@@ -1299,14 +1299,14 @@
/****
* Game Code
****/
-// Instantiate ExplosionAsset to preload the asset
+// Initialize game settings
+// Create and set the new background
// Function to create a splash effect
// Replace basic splash graphics with enhanced SplashGraphics
// Function to create a splash effect
-// Create and set the new background
-// Initialize game settings
+// Instantiate ExplosionAsset to preload the asset
var explosionAsset = new ExplosionAsset();
function createExplosion(x, y) {
var explosion = new Explosion();
explosion.x = x;
Coffee droplet.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Have the coffee cup open at the top
High end Coffee Shop. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Coffee trail going vertical. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Coffee splashing effect. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No Shadows.
Black circle with a bit of transparency.
Coffee Bean With Nothing Else. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Clock, Nothing else in the image.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white particle trail, vertical. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove the plus from this image
Red X. Nothing else.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
White rectangle, curved corners. Small black border. Simple, modern. Aspect ratio 1550 * 2500.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Include only the spike.
Remove the bottom part that is not coming from the center explosion
Rectangular coffee themed start button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove the random stuff below the question mark
Coffee themed button which has the text "gamemode". Make the aspect ratio of this button 5:1. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.