User prompt
Set the timer spawn rate to 50%
User prompt
Fix Bug: 'ReferenceError: timerSeconds is not defined' in this line: 'timerSeconds += 10; // Add 10 seconds to the timer' Line Number: 852
User prompt
Make it so every falling item only adds 1 second in every difficulty. Exclude the timeritem
User prompt
Fix Bug: 'ReferenceError: timerSeconds is not defined' in this line: 'timerSeconds += 10; // Add 10 seconds to the timer' Line Number: 850
User prompt
Fix Bug: 'ReferenceError: timerSeconds is not defined' in this line: 'timerSeconds += 1; // Add 1 second to the timer' Line Number: 850
User prompt
Make it so the ball and the coffee bean only add 1 second in every difficulty.
User prompt
Fix Bug: 'ReferenceError: timerSeconds is not defined' in this line: 'timerTxt.setText(timerSeconds.toString()); // Update the timer display instantly' Line Number: 674
User prompt
Fix Bug: 'ReferenceError: timerSeconds is not defined' in this line: 'timerSeconds += gameSettings.difficulty === 'hard' ? 5 : gameSettings.difficulty === 'insane' ? 5 : gameSettings.difficulty === 'easy' ? 20 : 1; // Add 1 second to the timer' Line Number: 672
User prompt
Further develop the 60 second countdown without breaking anything. Do not touch anything from the 3 second countdown.
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Further develop on the 60 second countdown without breaking anything.
User prompt
Start further development on features without breaking anything.
User prompt
Start further development on features without breaking anything.
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Fix Bug: 'TypeError: TimerItem.updateItems is not a function' in this line: 'TimerItem.updateItems();' Line Number: 776
User prompt
Fix Bug: 'TypeError: TimerItem.updateItems is not a function' in this line: 'TimerItem.updateItems();' Line Number: 776
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'forEach')' in this line: 'CoffeeBean.beans.forEach(function (bean) {' Line Number: 771
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Fix Bug: 'TypeError: CoffeeBean.updateBeans is not a function' in this line: 'CoffeeBean.updateBeans();' Line Number: 771
User prompt
Fix Bug: 'ReferenceError: coffeeBeanInstance is not defined' in this line: 'if (coffeeBeanInstance) {' Line Number: 771
User prompt
Fix Bug: 'TypeError: CoffeeBean.updateBeans is not a function' in this line: 'CoffeeBean.updateBeans();' Line Number: 771
User prompt
Fix Bug: 'ReferenceError: coffeeBeanInstance is not defined' in this line: 'coffeeBeanInstance.updateBeans();' Line Number: 771
User prompt
Fix Bug: 'TypeError: CoffeeBean.updateBeans is not a function' in this line: 'CoffeeBean.updateBeans();' Line Number: 771
User prompt
Fix Bug: 'TypeError: CoffeeBean.updateBeans is not a function' in this line: 'CoffeeBean.updateBeans();' Line Number: 771
User prompt
Continue further development on features.
User prompt
Redo how the game saves the value for what difficulty buttons is clicked and what the last color of the difficulty buttons was when the settings gui was last opened.
User prompt
Make it so the coffee beans and balls for gamemodes other than normal increase the 60 second counter by only 1
User prompt
Redo the time increase calculation for the falling items ball and coffee bean for gamemodes other than normal.
===================================================================
--- original.js
+++ change.js
@@ -770,9 +770,10 @@
CoffeeBean.beans.forEach(function (bean) {
bean.update();
});
}
- TimerItem.updateItems();
+ var timerItemInstance = new TimerItem();
+ timerItemInstance.updateItems();
Ball.updateBalls();
// Spawn new falling objects
if (LK.ticks % 60 == 0) {
spawnFallingObjects();
Coffee droplet.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Have the coffee cup open at the top
High end Coffee Shop. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Coffee trail going vertical. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. Shadows at the bottom.
Coffee splashing effect. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No Shadows.
Black circle with a bit of transparency.
Coffee Bean With Nothing Else. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Clock, Nothing else in the image.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white particle trail, vertical. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove the plus from this image
Red X. Nothing else.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
White rectangle, curved corners. Small black border. Simple, modern. Aspect ratio 1550 * 2500.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Include only the spike.
Remove the bottom part that is not coming from the center explosion
Rectangular coffee themed start button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove the random stuff below the question mark
Coffee themed button which has the text "gamemode". Make the aspect ratio of this button 5:1. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.