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Please fix the bug: 'RangeError: Maximum call stack size exceeded.' in or related to this line: 'localOriginalUpdate.call(p.target);' Line Number: 1282
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Make it so the megalodon can make you unable to spawn towers if it chooses to.
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Make it so the megalodon can stun the player, making you unable to put down any towers on the megalodon wave, if the megalodon chooses to stun you.
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Finish it please
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Make it so the Plastic Bag enemy spawns at the start of the track(the opposite side of the coral)
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Please fix the bug: 'RangeError: Maximum call stack size exceeded.' in or related to this line: 'originalUpdate.call(p.target);' Line Number: 1110
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Do it.
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Get rid of the code that allows you to upgrade your towers
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Please fix the bug: 'RangeError: Maximum call stack size exceeded.' in or related to this line: 'originalUpdate.call(p.target);' Line Number: 1089
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Make it so you can upgrade your towers by simply tapping on them
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I just added a new tower called the Jelly Stinger, i want you to make it produce electricity that stuns the enemies for 30 seconds. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Make it so there are 100 waves and not just 10.
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Make it so the megalodon spawns at wave 20
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I said to start with 100 pearls.
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Make it so you start with 100 pearls
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Make it so the enemies spawn near your towers.
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Finish the code please
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Add the code please
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Now the sharks won’t spawn.
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Make them appear on every wave right after you place a tower or 2
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Make the enemies able to appear from somewhere on the track
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Make the seaweed trap stare at the enemies, stunning them for a minute ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (1 edits merged)
Please save this source code
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Floppy Fish Fortress: Reef Defender
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A tower defense game with the player as Floppy Fish from my game named Floppy Fish.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Floppy Fish the fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. Floppy Fish
Coral with seeweed inside of it. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Seeweed with eyes. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Bubbles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A cannon made out of a bubble. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A clam. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A shark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A pearl. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A sleeping fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Friendly shark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Megalodon shark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Jellyfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Electricity. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Button that says, stop upgrading. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Plastic bag. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Turtle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Turtle shell. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows