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Fix Bug: 'TypeError: bottomStrip.setText is not a function' in this line: 'bottomStrip.setText('No More Seed Blocks');' Line Number: 392
Code edit (3 edits merged)
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when block counter reaches 0 display message on white strip at bottom saying "No More Seed Blocks"
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when block counter reaches 0 do not display any more blocks
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change blockcounter code so that when it reaches 0 no more blocks are generated but game continues
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bring noMoreTribbleSeed message to from of whitestrip
Code edit (11 edits merged)
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if block counter reachs zero display message on white strip saying "No more Tribble seeds"
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add counter to limit number of blocks a player can use. set to 12
Code edit (1 edits merged)
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Fix Bug: 'ReferenceError: highestScore is not defined' in this line: 'if (LK.getScore() < 1 && highestScore > 1) {' Line Number: 294
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Fix Bug: 'TypeError: this.parent.getHighestScore is not a function' in this line: 'if (LK.getScore() < 1 && this.parent.getHighestScore() > 1) {' Line Number: 294
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when checklines loop is running and score is below 1 and highscore is above 1 then game over
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when checklines loop is running if score is below 1 then game over
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if score text goes below 1 then game over
Code edit (6 edits merged)
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move highscore to left of screen
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add a highest score reached counter at top that records the highest number score has reached
Code edit (1 edits merged)
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set initial button tint to green
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When button pressed and loop running tint button green. when loop not running tint button red
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add x and y options to allow alignment of button
===================================================================
--- original.js
+++ change.js
@@ -389,10 +389,8 @@
dragTarget.destroy();
blockCounter--;
if (blockCounter <= 0) {
bottomStrip.setText('No More Seed Blocks');
- LK.effects.flashScreen(0xffffff, 1000);
- LK.showGameOver();
} else if (!blocks.some(block => block)) {
self.createBlocks();
}
do {
remove painted bits
a yellow furry cuddly ball of fur. little feet. No ears. cute happy face. Cartoon style. Cute art style. Simple vector style. Pastel colors, flat shaded, vector art. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
remove painted bits
a purple furry cuddly ball of fur. little feet. No ears. cute happy face. Cartoon style. Cute art style. Simple vector style. Pastel colors, flat shaded, vector art. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
a colbalt blue furry cuddly ball of fur. little feet. No ears. cute happy face. Cartoon style. Cute art style. Simple vector style. Pastel colors, flat shaded, vector art. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Light gray square with round corners, With play symbol in middle. flat shaded, hyper casual game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
high definition, with lots of soft colorful fluffy fur balls. happy cartoon faces. exploding from middle of screen. No words
Light gray square, With a re-start symbol in middle.black boderline around outerend of button. flat shaded, hyper-casual game. 2D. Blank background. High contrast. No shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.