===================================================================
--- original.js
+++ change.js
@@ -4,9 +4,9 @@
// The game engine will automatically create and load the assets
// Create a class for the cycle
var Cycle = Container.expand(function () {
var self = Container.call(this);
- var cycleGraphics = self.attachAsset('cycle', {
+ var cycleGraphics = self.attachAsset('cycleImage', {
anchorX: 0.5,
anchorY: 0.5
});
self.distanceTravelled = 0;