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Make the zombies do more damage to the plants
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Make zombies at the start of a wave take a while to spawn ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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make the shovel appear below the wave letters
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creates a shovel that allows you to remove a selected plant
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Please fix the bug: 'TypeError: zombie.takeDamage is not a function' in or related to this line: 'zombie.takeDamage(self.damage);' Line Number: 259
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Creates a zombie called Jack in Box that explodes when it touches a plant, eliminating nearby plants ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'TypeError: zombie.takeDamage is not a function' in or related to this line: 'zombie.takeDamage(self.damage);' Line Number: 174
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Make the wave letters black and make the screen flash red every time a wave increases. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Make the suns bigger and make the zombies take a little longer to spawn.
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move the plant selector to the bottom of the screen
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Create a cherry popper asset that costs 150 soles and make the asset a red square that explodes when planted, eliminating nearby zombies. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (1 edits merged)
Please save this source code
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Garden Defense: Zombie Invasion
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tower defense plants vs zombies
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});