User prompt
I can't see the next-round-button. Position it so that it is to the right of my cards.
User prompt
Add the next-round-button to the bottom right of the game, press it to go to the next round, add the existing asset, press it to go to the next round
User prompt
Add the next-round-button to the bottom right of the game, press it to go to the next round
User prompt
Add next-round-button to the bottom right, click it to go to the next round
User prompt
There seems to be something strange in the game. The number of backgrounds is 3. These are castle, cave, forest and one will come randomly in each round and the bear will not come twice. And castle human-archer, human-mage, human-warrior, elf-warrior, orc-warrior will give +1 point to these cards / forest elf-archer, elf-mage, elf-archer, human-archer, orc-archer will give +1 point to these / cave orc-mage, orc-warrior, orc-archer, human-mage, elf-mage will give +1 point to these // there is nothing else. remove any spatial scoring other than these
User prompt
I can't throw the cards down when I know the cards in my hand, fix this
User prompt
It's great but I can't develop tactics and play without knowing what the cards in my hand are, so I need to know the cards in my hand.
User prompt
The player can also put the open card in the middle, and when he puts it in the middle, the card is turned upside down.
User prompt
Let the player see their cards, that is, not cardbg, but open
User prompt
player bottom middle, 1st bot left diagonal, 2nd bot right diagonal, card game, card types: (human, elf, orc) card subtypes: (warrior, archer, wizard) a total of 9 cards game each player is given 3 random cards at the beginning of the game all of the cards in the game are given, cards are given in order starting from player, bot 1 then bot 2 leaves a card on the ground, then when you click the button that says m, one of the 3 backgrounds randomly appears, and the backgrounds are forest, castle, cave these give certain advantages to the card types, castle gives +1 to humans and warriors, forest gives +1 to elves and archers, cave gives +1 to orcs and wizards. cards also have their own points, human+warrior +1, orc+wizard +1, elf+archer +1. the game will last 3 rounds in total, the one with the most points at the end of the 3 rounds wins. Only one of the location cards comes each round, so if the forest comes in the first round, it will not come in the other 2 rounds. Create a game like this.
Code edit (1 edits merged)
Please save this source code
User prompt
Triad Arena: Card Clash
Initial prompt
player bottom middle, 1st bot left diagonal, 2nd bot right diagonal, card game, card types: (human, elf, orc) card subtypes: (warrior, archer, wizard) a total of 9 cards game each player is given 3 random cards at the beginning of the game all of the cards in the game are given, cards are given in order starting from player, bot 1 then bot 2 leaves a card on the ground, then when you click the button that says m, one of the 3 backgrounds randomly appears, and the backgrounds are forest, castle, cave these give certain advantages to the card types, castle gives +1 to humans and warriors, forest gives +1 to elves and archers, cave gives +1 to orcs and wizards. cards also have their own points, human+warrior +1, orc+wizard +1, elf+archer +1. the game will last 3 rounds in total, the one with the most points at the end of the 3 rounds wins. Only one of the location cards comes each round, so if the forest comes in the first round, it will not come in the other 2 rounds. Create a game like this.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});