Code edit (1 edits merged)
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Code edit (1 edits merged)
Please save this source code
User prompt
create a background asset and assign it to the game
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If an asteroid reaches the bottom of the screen without being destroyed, the game ends immediately, but there should be no explosion effect
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Also add If an asteroid reaches the bottom of the screen without being destroyed, the game ends.
User prompt
i need smoke or fire effect when asteriod got blast
User prompt
set asteriod Moves slow but takes 3-4 hits to destroy.
User prompt
Set up the spaceship to move left and right with the mouse.
Code edit (1 edits merged)
Please save this source code
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Asteroid Blaster
Initial prompt
1. Modify the Spaceship Set up the spaceship to move left and right with the mouse. Add a new action: fire bullets when clicking or tapping. 2. Add Bullets Upload a bullet sprite (small laser beam). Set it to move upward when fired. Destroy the bullet when it goes off-screen. 3. Update Asteroids Instead of just avoiding asteroids, set them to break when hit by bullets. Add an explosion effect when destroyed. 4. Set Up Scoring Increase the score each time an asteroid is destroyed. Display the score on-screen. 5. Add Sound Effects Laser sound when firing bullets. Explosion sound when asteroids break.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Plasma Bolt ā A glowing energy ball with a sci-fi effect.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
šŖØ Large Asteroid ā Moves slow but takes 3-4 hits to destroy.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
š„ Shockwave Effect ā A ring-like wave when something explodes.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows