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platforms and bananas are cover buttons this should not happen
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Fix Bug: 'Uncaught ReferenceError: leftButton is not defined' in this line: 'leftButton.on('down', function () {' Line Number: 97
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Fix Bug: 'Uncaught ReferenceError: rightButton is not defined' in this line: 'platform.spawn(i * 500, 2732 - i * 200 - rightButton.height - 100);' Line Number: 79
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the buttons should be the top layer
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remove score
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each banana increases score by 1
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score is not moving up
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each banana must only be one point
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the score needs to count each banaan
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move score to top center
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'y')' in this line: 'self.scoreTxt.y = self.countdownClock.y + self.countdownClock.height + 50;' Line Number: 118
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remove clock
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NaN error for score when collecting banana
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the score needs to count up as more bananes collected
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I am gitting error NaN for score
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the score should show the number increase as bananes are collected
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move the score to the left under the timer
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'y')' in this line: 'self.scoreTxt.y = self.countdownClock.y + self.countdownClock.height + 50;' Line Number: 116
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move it directly below the timer
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move the score blow the timer
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make sure score is on top of backgrund
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I can't see the score
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each banana increase the score by one
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score count is not visible
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the score counter should be under the time and start at zero
===================================================================
--- original.js
+++ change.js
@@ -115,10 +115,10 @@
self.scoreTxt = new Text2('0', {
size: 150,
fill: "#ffffff"
});
- self.scoreTxt.anchor.set(.5, 0);
- self.scoreTxt.x = 2048 / 2;
+ self.scoreTxt.anchor.set(0, 0);
+ self.scoreTxt.x = 0;
self.scoreTxt.y = self.countdownClock.y + self.countdownClock.height + 50;
self.addChild(self.scoreTxt);
self.countdownTimer = LK.setInterval(function () {
var currentTime = parseInt(self.countdownClock.text);
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