User prompt
make start box
User prompt
make start platform to go right under monkey at start
User prompt
1 platform always in bottom left at game start
User prompt
monkey dose not fall until first jump
User prompt
1 platform should always spawn under monkey spawn spot
User prompt
put platform under monkey start position
User prompt
monkey spawns on platform
User prompt
monkey should spawn on first platform
User prompt
game over if monkey falls off screen
User prompt
monkey is still falling falling is conditionl
User prompt
falling past floor and screen only take effect after the monkey jumps
User prompt
when monkey jumps up the monkey can fall past screen and floor
User prompt
move the game bottom lower
User prompt
make the monkey hit box smaller
User prompt
the monkey should only fall after collecting banana
User prompt
when moneky gets first banaan the monkey can also fall off screen
User prompt
when moneky gets first banaan the monkey can fall past the floor
User prompt
if the floor moves down after geting a banana the moneky can fall past the bottom of screen
User prompt
monkey not falling after geting first banana
User prompt
when monkey collects first banana it can fall off the screen
User prompt
monkey can fall off screen when floor moves down below screen
User prompt
the monkey should be able to jump on platforms
User prompt
monkey falling of screen only takes effect when the next level of platfroms spawn
User prompt
when the game moves upward the monkey can fall past the screen
User prompt
make the monkey level with the jump buttion on start
===================================================================
--- original.js
+++ change.js
@@ -34,8 +34,11 @@
self.collectBanana = function (banana) {
banana.destroy();
self.parent.scoreTxt.setText(parseInt(self.parent.scoreTxt.text) + 1);
self.parent.scoreTxt.x = 2048 - self.parent.scoreTxt.width;
+ if (parseInt(self.parent.scoreTxt.text) === 1) {
+ self.canFallThroughFloor = true;
+ }
};
});
var BlueBanana = Container.expand(function () {
var self = Container.call(this);
@@ -157,10 +160,10 @@
monkey.move('right');
}
monkey.velocityY += monkey.gravity;
monkey.y += monkey.velocityY;
- if (monkey.y > 2732 - monkey.height - floor.height) {
- monkey.y = 2732 - monkey.height - floor.height;
+ if (monkey.y > 2732 - monkey.height && !monkey.canFallThroughFloor) {
+ monkey.y = 2732 - monkey.height;
monkey.velocityY = 0;
monkey.jumpCount = 0;
}
for (var i = 0; i < platforms.length; i++) {
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