User prompt
Please fix the bug: 'TypeError: butterflyGraphics.setFrame is not a function' in or related to this line: 'butterflyGraphics.setFrame(butterflyFrames[currentFrame]);' Line Number: 87
User prompt
Please fix the bug: 'TypeError: butterflyGraphics.setTexture is not a function' in or related to this line: 'butterflyGraphics.setTexture(LK.getAsset(butterflyFrames[currentFrame], {}).texture);' Line Number: 87
User prompt
create a new function playButterflyAnim similar to playPlumesAnim but for butterflies
User prompt
create a new class Butterfly that animates a butterfly using the 4 butterfly assets
Code edit (1 edits merged)
Please save this source code
User prompt
add a new function playPlumesAnim, that animates a plume asset randomly from right of the screen to the left. run it randomly like playAmbientSounds
User prompt
now include also birds3 in playAmbiantSounds
Code edit (13 edits merged)
Please save this source code
User prompt
add a new function playAmbiantSounds that randomly plays 'birds' or 'birds2'
Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
Please save this source code
Code edit (11 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Timeout.tick error: storage is not defined' in or related to this line: 'self.currentLevel = storage.currentLevel || (debug && levelConfigs[0] ? 0 : 1);' Line Number: 1498 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'Unable to load plugin: @upit/storage.v1' in or related to this line: 'var storage = LK.import("@upit/storage.v1");' Line Number: 55
Code edit (1 edits merged)
Please save this source code
Code edit (8 edits merged)
Please save this source code
User prompt
Please fix the bug: 'tween is not defined' in or related to this line: 'tween(logoShadow, {' Line Number: 2264 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Please fix the bug: 'Unable to load plugin: @upit/tween.v1' in or related to this line: 'var tween = LK.import("@upit/tween.v1");' Line Number: 55
Code edit (1 edits merged)
Please save this source code
User prompt
``` LK.setTimeout(function () { game.removeChild(confetti); }, 1000); ``` solve the scope bug using a closure
Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
Please save this source code
User prompt
Reset the storage.currentLevel just before GameOver
Code edit (10 edits merged)
Please save this source code
User prompt
Use the storage plugin to store puzzleManager.currentLevel. ↪💡 Consider importing and using the following plugins: @upit/storage.v1
===================================================================
--- original.js
+++ change.js
@@ -161,9 +161,9 @@
self.x += self.vx;
self.y += self.vy;
self.rotation = Math.atan2(self.vy, self.vx) + Math.PI * 0.55;
// Animate size
- var sizeProgress = (100 - self.life) / 100; // Assuming life starts at 120
+ var sizeProgress = (150 - self.life) / 150; // Assuming life starts at 120
waterDropGraphics.width = self.size + sizeProgress * self.size * 2;
waterDropGraphics.height = self.size * 2 + sizeProgress * self.size * 4;
self.life--;
if (self.life <= 0) {
@@ -185,8 +185,16 @@
/****
* Game Code
****/
+function playAmbiantSounds() {
+ // Randomly choose between 'birds' and 'birds2'
+ var soundId = Math.random() < 0.5 ? 'birds' : 'birds2';
+ // Play the chosen sound
+ LK.getSound(soundId).play();
+}
+// Set an interval to play ambient sounds every 5 to 10 seconds
+LK.setInterval(playAmbiantSounds, 5000 + Math.random() * 5000);
// Removed the import statement for the tween plugin as it is causing an error
function finalAnimation() {
var confettiCount = 200;
var confettis = [];
@@ -1444,9 +1452,9 @@
self.currentLevel++;
storage.currentLevel = self.currentLevel; // Store current level in storage
} else {
self.currentLevel = storage.currentLevel || (debug && levelConfigs[0] ? 0 : 1);
- self.currentLevel = debug ? 15 : self.currentLevel;
+ //self.currentLevel = debug ? 0 : self.currentLevel;
}
self.isComplete = false;
};
self.initPuzzle = function () {
@@ -1895,9 +1903,9 @@
};
/****
* Game Variables
****/
-var debug = true;
+var debug = false;
function log() {
if (debug) {
console.log.apply(console, arguments);
}
@@ -2035,9 +2043,9 @@
var speed = Math.random() * 5 + 5;
var easeFactor = Math.random() * 0.05 + 0.95; // Random easing factor between 0.95 and 1.0
waterDrop.vx = Math.cos(angle) * speed * easeFactor;
waterDrop.vy = Math.sin(angle) * speed * easeFactor;
- waterDrop.life = 100;
+ waterDrop.life = 150;
waterDrop.visible = true;
}
}
function animateSoil() {
@@ -2681,9 +2689,9 @@
break;
}
if (!isRoundExitAnimFinished) {
log("Wait exit anim before new round...");
- LK.setTimeout(initNewRoundState, 3000);
+ LK.setTimeout(initNewRoundState, 2700);
break;
}
initNewRoundState();
break;
@@ -2887,9 +2895,9 @@
0: [["F-S-0", "F-C-2", "F-C-3", ""], ["F-C-1", "F-C-0", "F-C-1", "F-C-3"], ["F-C-2", "F-C-3", "F-C-2", "F-C-0"], ["F-E-2", "F-C-1", "", "M-C-0"]],
*/
var nbLevels = 20;
var levelMinimalMoves = {
- 0: 42,
+ 0: 33,
1: 1,
2: 6,
3: 8,
4: 10,
@@ -2902,17 +2910,17 @@
11: 19,
12: 24,
13: 25,
14: 26,
- 15: 27,
- 16: 29,
+ 15: 24,
+ 16: 27,
17: 30,
- 18: 36,
+ 18: 33,
19: 35,
20: 38
};
var levelConfigs = {
- 0: [["F-S-0", "F-E-0", "M-C-0", "F-C-3"], ["F-V-0", "F-C-1", "", "M-C-2"], ["M-H-0", "M-V-0", "", "M-V-0"], ["F-C-1", "M-V-0", "F-H-0", "F-C-0"]],
+ 0: [["M-C-1", "M-C-2", "M-C-0", "F-S-0"], ["M-C-2", "M-V-0", "F-V-0", "M-C-0"], ["F-V-0", "", "", ""], ["F-E-2", "", "", "M-C-3"]],
// Level 1 - 1
1: [["F-S-0", "", "", ""], ["F-V-0", "", "", ""], ["F-V-0", "", "M-H-0", ""], ["F-C-1", "F-H-0", "", "F-E-1"]],
// Level 2 - 6
2: [["", "M-V-0", "F-E-0", ""], ["", "M-C-0", "F-V-0", ""], ["", "", "", ""], ["F-S-3", "F-H-0", "", ""]],
@@ -2940,15 +2948,15 @@
13: [["", "M-V-0", "M-H-0", "F-C-3"], ["", "F-S-0", "M-C-2", "F-E-2"], ["", "F-C-0", "", ""], ["M-H-0", "", "", "M-C-1"]],
// Level 14 - 26
14: [["M-V-0", "F-C-2", "F-H-0", "F-C-3"], ["", "F-E-2", "", ""], ["", "M-V-0", "F-S-0", ""], ["", "M-C-1", "M-C-0", ""]],
// Level 15 - 27
- 15: [["M-C-2", "F-S-0", "", ""], ["M-C-1", "M-C-0", "", "F-V-0"], ["M-C-0", "F-C-2", "M-C-3", "F-V-0"], ["M-C-1", "F-E-2", "", "M-C-3"]],
+ 15: [["M-C-2", "F-S-0", "M-H-0", "M-C-0"], ["M-C-1", "", "", "F-V-0"], ["M-C-0", "", "", "F-V-0"], ["M-C-3", "F-E-3", "", ""]],
// Level 16 - 29
16: [["M-H-0", "F-C-2", "", "F-C-3"], ["M-V-0", "F-E-2", "", ""], ["", "", "F-S-3", "M-C-0"], ["", "", "", ""]],
// Level 17 - 32
17: [["F-E-3", "M-H-0", "M-C-2", "F-C-3"], ["", "", "F-C-2", "M-H-0"], ["M-H-0", "M-H-0", "M-C-0", ""], ["F-C-1", "M-H-0", "M-C-0", "F-S-1"]],
// Level 18 - 36
- 18: [["", "M-C-0", "M-C-1", ""], ["M-V-0", "F-V-0", "F-V-0", "M-V-0"], ["", "", "", ""], ["F-E-3", "M-C-2", "M-C-3", "F-S-1"]],
+ 18: [["M-C-1", "M-C-2", "M-C-0", "F-S-0"], ["M-C-2", "M-V-0", "F-V-0", "M-C-0"], ["F-V-0", "", "", ""], ["F-E-2", "", "", "M-C-3"]],
// Level 19 - 37
19: [["M-C-2", "M-H-0", "M-H-0", "M-C-3"], ["M-V-0", "", "", ""], ["F-E-0", "F-C-1", "F-S-1", ""], ["F-C-1", "M-C-0", "M-H-0", ""]],
// Level 20 - 38
20: [["M-H-0", "", "", "F-S-1"], ["M-H-0", "F-V-0", "", ""], ["M-H-0", "F-C-0", "M-C-2", "M-C-2"], ["", "", "M-C-1", "F-E-1"]]
straigth zenith view square light wooden pallet. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
straigth zenith view square wooden pallet with big screws in each corner Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
simple yellow rating star. Modern video game style
tileSlide
Sound effect
levelWon
Sound effect
tileBlocked
Sound effect
fountain
Sound effect
waterInPipe
Sound effect
bgMusic
Music
logoBounce
Sound effect
levelStart
Sound effect
bgMusic2
Music
flowerPop
Sound effect
roundResult
Sound effect
gameWon
Sound effect
resetSound
Sound effect
birds
Sound effect
birds2
Sound effect
birds3
Sound effect