User prompt
I fixed the checkWinCondition and the sub functions it uses. Now level win is detected properly from start to end. Analyze then Adapt the startWaterFlow and sub functions accordingly so that the flow works from start to end.
User prompt
Please fix the bug: 'Uncaught ReferenceError: currentLevel is not defined' in or related to this line: 'levelText.setText('Level: ' + currentLevel + ' Solved!');' Line Number: 1135
Code edit (3 edits merged)
Please save this source code
User prompt
Add detailled log in function canAcceptFlowFromDirection(tile, incomingDirection)
Code edit (16 edits merged)
Please save this source code
User prompt
add detailed logs (using log() ) to getNextPositions function
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Uncaught ReferenceError: x is not defined' in or related to this line: 'self.x = x * tileSize + gridBoard.x - gridBoard.width / 2 + tileSize / 2 + boardOffsetX;' Line Number: 510
Code edit (8 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'undefined')' in or related to this line: 'var currentTile = self.grid[y][x];' Line Number: 1511
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'undefined')' in or related to this line: 'var currentTile = self.grid[y][x];' Line Number: 1508
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'undefined')' in or related to this line: 'var currentTile = self.grid[y][x];' Line Number: 1505
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'undefined')' in or related to this line: 'var currentTile = self.grid[y][x];' Line Number: 1502
User prompt
Please fix the bug: 'Uncaught ReferenceError: startTile is not defined' in or related to this line: 'var toCheck = [[startTile.gridX, startTile.gridY, getFlowDirection(startTile)]];' Line Number: 1439
User prompt
Please fix the bug: 'Uncaught TypeError: Set is not a constructor' in or related to this line: 'var visited = new Set();' Line Number: 1438
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'tween is not defined' in or related to this line: 'tween(logo, {' Line Number: 1843 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Please fix the bug: 'Unable to load plugin: @upit/tween.v1' in or related to this line: 'var tween = LK.import("@upit/tween.v1");' Line Number: 34
User prompt
Please fix the bug: 'tween is not defined' in or related to this line: 'tween(logo, {' Line Number: 1843 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Please fix the bug: 'Unable to load plugin: @upit/tween.v1' in or related to this line: 'var tween = LK.import("@upit/tween.v1");' Line Number: 34
Code edit (10 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'parse')' in or related to this line: 'validConfig = JSON.parse(JSON.stringify(currentConfig));' Line Number: 1596
Code edit (7 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'stringify')' in or related to this line: 'return result;' Line Number: 1657
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'stringify')' in or related to this line: 'console.log("Converted Level:", JSON.stringify(convertedLevel, null, 2));' Line Number: 2038
===================================================================
--- original.js
+++ change.js
@@ -935,9 +935,9 @@
var angle = normalizedIncoming % (2 * Math.PI);
log("Tile type is HORIZONTAL. Calculated angle:", angle);
return angle < 0.1 || Math.abs(angle - Math.PI) < 0.1;
case TileFormat.TYPES.CORNER:
- var angle = (normalizedIncoming - tileRotation + 2 * Math.PI) % (2 * Math.PI);
+ var angle = (normalizedIncoming - tileRotation - Math.PI) % (2 * Math.PI);
log("Tile type is CORNER. Calculated angle:", angle);
return angle < 0.1 || Math.abs(angle - Math.PI / 2) < 0.1;
default:
log("Tile type is unknown. Cannot accept flow.");
straigth zenith view square light wooden pallet. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
straigth zenith view square wooden pallet with big screws in each corner Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
simple yellow rating star. Modern video game style
tileSlide
Sound effect
levelWon
Sound effect
tileBlocked
Sound effect
fountain
Sound effect
waterInPipe
Sound effect
bgMusic
Music
logoBounce
Sound effect
levelStart
Sound effect
bgMusic2
Music
flowerPop
Sound effect
roundResult
Sound effect
gameWon
Sound effect
resetSound
Sound effect
birds
Sound effect
birds2
Sound effect
birds3
Sound effect